The first time I truly noticed enemy AI was during a firefight in F.E.A.R. back in 2005. I'd tossed a grenade into a room expecting easy kills, but instead watched soldiers dive through windows, flank…
Something strange happened during my third playthrough of a recent action RPG. The game felt different not because I'd changed my approach, but because it had quietly adjusted itself around my habits. Enemies flanked me…
I'll never forget the moment I realized a game was cheating for me. Struggling through a boss fight in Resident Evil 4 for the twentieth time, I finally scraped by with a sliver of health.…
When I first encountered procedural generation back in 2015 while working on an indie game project, the technology felt almost magical. We were using basic algorithms to create randomized dungeon layouts, and watching the computer…
There's something magical about loading up a game and watching enemies flank your position intelligently, or seeing NPCs go about their daily routines as if they actually have lives beyond your interaction with them. That…
There's a specific moment in "Red Dead Redemption 2" that I think about often. I was riding through Valentine when I accidentally bumped into a man carrying groceries. He dropped everything, cursed at me, and…
I still remember the first time a video game genuinely surprised me. It was 2015, and I was deep into a stealth mission in "Metal Gear Solid V: The Phantom Pain." After successfully headshotting guards…
There's nothing quite like the rush of being hunted by a genuinely intelligent enemy in a video game. I still remember the first time an Alien in Isolation stalked me through a ventilation shaft, somehow…
When my friend Sarah finally met her husband through a dating app three years ago, she joked that a computer knew her better than she knew herself. Turns out, she wasn't entirely wrong. The recommendation…
I still remember the exact moment everything clicked for me. I was playing a narrative-driven game where my character confronted a village elder about a missing artifact. But instead of cycling through pre-written dialogue options,…